On the blockchain, players can own the assets in the game, and these assets have a broader sense of liquidity. The traditional game points, props, weapons and roles are all owned by developers, so the centralized developers have more power to make drastic changes to these assets, or even dispose of them at will. These assets in the game are often only limited to the internal circulation of the game. Outside the game, they seem to have no reuse value, and it is difficult to be given application scenarios again from the technical level.
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